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About inawe

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  1. I used the nif.xml from NifSkope 2.0 Pre-Alpha 6. After installing your hfloat branch, here is what I am getting: C:\run\Python32\Scripts> dump_tex "C:\temp 2\Fallout 4\Meshes\SetDressing\Rubble\AsphaltChunk01.nif" pyffi.toaster:INFO:toasting with 2 threads in chunks of 64 files pyffi.toaster:3732:INFO:=== C:\temp 2\Fallout 4\Meshes\SetDressing\Rubble\AsphaltChunk01.nif === Reading failed Traceback (most recent call last): File "C:\run\Python32\lib\site-packages\pyffi\formats\nif\", line 1371, in read, self) File "C:\run\Python32\lib\site-packages\pyffi\object_models\xml\", line 352, in read, data) File "C:\run\Python32\lib\site-packages\pyffi\object_models\xml\", line 300, in read, data) File "C:\run\Python32\lib\site-packages\pyffi\formats\nif\", line 511, in read struct.error: unpack requires a bytes object of length 4 pyffi.toaster:3732:ERROR:TEST FAILED ON C:\temp 2\Fallout 4\Meshes\SetDressing\Rubble\AsphaltChunk01.nif pyffi.toaster:3732:ERROR:If you were running a spell that came with PyFFI, then pyffi.toaster:3732:ERROR:please report this as a bug (include the file) on pyffi.toaster:3732:ERROR: pyffi.toaster:INFO:Finished. Thanks.
  2. Thank you for the reply neomonkeys. I'll give it a try. I was able to get the information I was looking for by using a Windows version of the "strings" command on the nifs and piping the output through grep, but I wouldn't mind something better formatted.
  3. Does work correctly with Fallout 4 nifs? I would like to batch dump a list of the materials and textures used by a group of nifs so that I can find which nifs are using certain ones. I installed Python 3.2 and Pyffi 2.2.2, then ran the install.bat for Pyffi 2.2.3. The command I tried to run to test it was " dump_tex \\". All I got was the following: pyffi.toaster:INFO:toasting with 2 threads in chunks of 64 files pyffi.toaster:INFO:Finished. I then replaced the nif.xml with the one from the current version of NifSkope. That caused a bunch of errors when running, so I'm assuming that the Python scripts have to be updated as well. Taking a look at GitHub, I see that there has been work done towards Pyffi 2.2.4. Is that far enough along for what I am trying to do to work? I tried to figure out how to download a package that included all of the current commits so that I could test it, but I don't know GitHub well enough to do it. If it will be a while before Pyffi is updated enough for dump_tex to work correctly with Fallout 4 nifs then can anyone suggest an alternate way to batch pull the materials and textures information? Thanks in advance for any help.